The purpose for introducing freestyle into yo-yo competitions was:
- To encourage players to increase their skill level–beyond the routine contest tricks
- To provide an opportunity for player to demonstrate creativity, i.e., invent new tricks, combinations of tricks, transitions and new styles of play.
- To enhance the audience enjoyment of competitions
The judging criteria is a work in progress to help foster and expand that purpose.
How Points are Scored
- Degree of Difficulty
- Originality
- Technical Execution
- Style
A trick or maneuver is given points the first time it appears in the routine. Doing the same trick again does not give any extra points, in most cases.
- Controlling the yo-yo through a 90 degree change in the plane of spin gain a point. Continuing through another 90 degrees is a repeat and does not gain points. (Example: doing loops and changing the direction of the loops until the yo-yo has gone through at least 1/4 of a circle while under strict control.)
- 180 degree turns of the body while the yo-yo is in motion
- New tricks or doing a trick in a new style gain points under originality
- Regeneration into a trick scores once for each type of regeneration. (Example, loop regeneration, hop the fence regeneration, outside loop regeneration, reach for the moon regeneration both top and bottom, etc.)
- Keeping the yo-yo in motion without catching it for over 30 seconds
- Degree of difficulty, i.e., completing a very difficult trick, scores additional points
- A trick, maneuver, or run can score in more than one category at a time, i.e., a new trick with a high degree of difficulty, done with crowd pleasing style could score points in all three categories at the same time.
RULES FOR POINT DEDUCTION
- The Technical Execution designation is basically performing a routine without making mistakes. When mistakes are made, points are deducted. For example, a break in the flow of the trick is a one point deduction because the yo-yo does something not intended by the player. Missing a catch or a string hit are also causes for one-point deductions.
- A failed trick is a two point deduction, i.e., the trick is missed and the yo-yo must be recovered, but without rewinding it.
- A rewind is a three point deduction.
Note: a trick could receive points and deducts at the same time such as when a trick is done successfully but the catch is missed.
PERFORMANCE STYLE
This is the subjective part of the judging and therefore is the most difficult to standardize. Guiding questions include:
- How was the performance choreographed?
- How well did the performer play to the autdience?
- What was the overall impression and entertainment value of the performance?
- How did this performance compare to different types of performances you have seen in a circus, movie or TV?
At the present time, there are 25 points available to be awarded for performance style. I personally have never awarded more than 18 and most often, it has been less than 10. This is the area I encourage players to strive to improve. What is intended here is to appeal to the audience and elicit a response. Therefore, as a judge, the actual audience response is to be included as an indicator of performance style. I reserve most of my judgment for performance style until after the performance is completed.
ONE-HANDED FREESTYLE
When the freestyle was first introduced, it soon became apparent that two-handed players would dominate the competitions by virtue of the degree of difficulty points awarded for two-handed play. Skilled players who were not yet proficient at two-handed play were thus discouraged from entering freestyle contests. Thus, in an effort to encourage on-handed players to participate, the One-Hand Freestyle division was created. In keeping with the purpose of encouraging players to increase levels of play, regular contest tricks are not awarded points in the freestyle.
TWO-HANDED FREESTYLE
This is definitely the pinnacle of yo-yoing expertise and creativity. The attempt by the players to include as many different maneuvers into the performance as possible has made the judging of this event very difficult, requiring intense concentration. Each of the elements of a routine flow quickly by and it is important for the judges to keep their eyes on the player at all times. The suggested method to tally points is for the judges to have tally sheets in front of them, which are divided down the middle and labled “plus” and “minus.” That way, has marks may be used to tally on either side of the line without taking the eyes off the performer and thus each element can be scored as it occurs.
–Dale Oliver, Yo-Yo Master & Founder / Owner of the World Yo-Yo Competition
DIVISIONS:
Recreational
Single A (Singled Handed)
Double A (Double Handed)
Precision Team (4-5 players)
Mega Team (10-12 Players)
OTHER NOTES:
Scoring System
About Freestyle Play
INFORMATION | RULES | MAP OF WAIKIKI | 98 WORLDS RESULTS
HAWAII CONVENTION CENTER | HAWAII LINKS
For more information regarding this year’s rules, contact:
Dale Oliver
439 Northwood Dr.
S. San Francisco, CA 94080
yopro@aol.com
Technical Execution (T.E.):
A “net score” for T.E. shall be granted each contestant based on the algebraic sum of the plus and minus scores as determined below.
+ Points:
Points granted for “advanced level” trick elements completed. Additional T.E. points may be granted for difficulty, originality, and transitions.
– Points:
Deductions may (Note that a deduction is not mandatory and a judge may decide not to deduct for a close try on a very difficult trick) be assessed for loss of control, obvious string hit misses, restarts, changing yo-yos that need to be restarted, off-string restarts or off-string yo-yo changeouts.
Net Score for Technical Execution is the algebraic sum of the + points and the – points
Technical Execution will count for 85% of the contestants total score.
Performance style:
A maximum of 25 points may be granted by each judge for performance style elements of a freestyle routine. Anything less than a Las Vegas quality performance would not score 25 points. A performance equal to the winners of the 1999 Nationals or Worlds would probably score no more than 18 or 20 points.
While performing an advanced level trick element, performance style points may be granted for elements such as but not limited to: 1) stage presence, 2) choreography, 3) amplitude, 4) elegance of control and line, 5) maturity of yo-yo maneuvers, 6) originality, 7) movement (and use of “yo-yo space” up, down, back and forth).
Crowd reaction to entertaining antics or other “elements of style” which are not occurring while performing an advanced level trick shall not add to the performance style points. As a guide the following scores ranges for performance style should be used by each judge.
- Little or no style while yo-yoing 1-2 points
- Some hint of style and maturity 3-4 points
- A fair overall routine 5-7 points
- A good overall routine 8-10 points
- A very good overall routine 11-13 points
- A World or National level performance 14-22 points
- A Las Vegas level show stopper 23-25 points
Performance style will count for 15% of the contestants total score.
Final Score:
Points for Performance Style, and Technical Execution shall be independently normalized and added together to produce the contestants score.
In the case of a tie, ties will be broken based on 1. The Compulsory Score, 2. The Technical Execution score, 3. The Performance style points. In the extremely unlikely event that there is still a tie, the judges have the ability to devise an appropriate tie breaker, or can declare a tie.
Music Rules:
Music must be appropriate to a public competition. If you think your music may be inappropriate (obscene lyrics, offensive lyrics, etc.), you may have the Director of Judging or the Assistant Director of Judging listen to it to make sure it is ok. Contestants with inappropriate music choices will be disqualified.
Finalists for the X division 2000 World Yo-Yo Contest
These names are listed in alphabetical order
- Steve Brown
- Kenji Eto
- Takahiko Hasagawa
- John Huber
- Hironori Mii
- Chris Neff
- Doc Popular
- Shingo Terada
- Taylor Whitley
- Atsushi Yamada from Hokkaido
In the case that one or more of these contestants can not attended the 2000 World Yo-Yo Contest, or are unable to compete for whatever reasons, we have selected two alternates that will fill available slots the following order.
1st Alternate: Roger Pimentel
2nd Alternate: Sandra Pajarola
X (Extreme Division)
The X Division is a special free style category for extreme yo-yo play. The emphasis is on creativity, and on pushing the limit. Mastery of more than one style should be demonstrated. These styles can include Freehand, Off String, Off Finger, Mobius, Traditional Style, and any other style developed or not yet developed. Since creativity is the measure for this division, there will be no compulsory trick list to enter this division. Instead contestants will be narrowed down by a pre-judging of video tapes of the performance. This is a world title division.
Rules:
- Each contestant must submit a 3 minute uncut VHS Video Tape of their performance in NTSC format (U.S. Standard VHS format)to the judges. The video tape must be received by June 8th 2000. The final performance does not need to be the same as that of the video but must incorporate at least the same level and variety of skill. The shipping address follows these rules.
- A Preliminary Judging panel will select, based on the video, 10 contestants to compete in the X division free style at the 2000 World Yo-Yo Contest. Contestants will be notified in advance. Decisions of the judges are final. Contestants not selected for particiaption in the X Division may still enter A or AA divisions.
- Selected contestants will perform a 3 minute freestyle to the music of their choice at the 2000 World Yo-Yo Contest.
- Contestants must demonstrate a proficiency in more than one style of yo-yo play (see Fusion)
- Scoring:
- Skill (To be scored by way of clickers during the contestants performance.(total possible points-unlimited)
- Difficulty
Judges may award 1 -3 points for any completed trick based on difficulty. - Originality Judges may also award 1-3 ponts for any trick (whether or not it is completed) based on originality.
A trick is not necessarily defined by a throw and a catch in this division. As such, and Judge may view any part of a extended series of linked moves, as an individual trick and may award 1-3 “Difficulty” or 1-3 “Originality” points for each of these parts based on the level of difficulty and/or the originality of the transition or regeneration.
Difficulty and Originality scores will be combined to make up 50% of the contestants total score.
- Difficulty
- Fusion (total possible points-10)
- Versatility At the end of each performance, judges will award a score for Versatility from 1 to 10 based on the players ability to demonstrate a mastery of multiple styles of play and his/her ability to use multiple styles of play in a single run or transition. Styles that are currently clearly defined are:
- Traditional – The yo-yo is attached to the string and your finger. This can be either one, or two handed play, or both. Any number of yo-yos used counts for this style.
- Off String – The yo-yo is not attached to the string. The string can be either attached to the finger, or not attached to the finger. Any number of yo-yos used counts for this style.
- Off Finger – The string is attached to the yo-yo, but not attached to the hand. Any number of yo-yos used counts for this style.
- Free Hand – The string is attached to the yo-yo, but not attached to the hand. Where the finger would be attached to the string, a weight is tied. Any number of yo-yos used counts for this style.
- Mobius – The yo-yo string is opened during the trick to produce a loop in which the yo-yo is manipulated.
- Any other style can be used to fulfil this requirement either developed or undeveloped by the discretion of each individual judge.
Fusion makes up 25% of the contestants total score.
- Versatility At the end of each performance, judges will award a score for Versatility from 1 to 10 based on the players ability to demonstrate a mastery of multiple styles of play and his/her ability to use multiple styles of play in a single run or transition. Styles that are currently clearly defined are:
- Performance (total possible points -20)
- Reaction A score for Performance will be awarded after the constant finishes from 1 to 10 based on the judges perception of audience appeal of the contestants performance and the judges own reaction to the performance.
- Showmanship A score for appropriate use of music, costume and movement will be awarded after the constant finishes scored from 1 to 10.
Reaction and Showmanship scores will be combined to make up 25% of the contestants total score.
- Reaction A score for Performance will be awarded after the constant finishes from 1 to 10 based on the judges perception of audience appeal of the contestants performance and the judges own reaction to the performance.
- Penalties
- There are no penalties for a missed trick in this division. Only positive scoring will take place.
- There are no penalties for a missed trick in this division. Only positive scoring will take place.
- Skill (To be scored by way of clickers during the contestants performance.(total possible points-unlimited)
- Preliminary judges will not be the same as the event judges, the event will be judged using the “round robin” technique of judging (see below)
- Decisions of the judges are final.
Round Robin Judging.
Round robin judging has been developed for this category. The concept is that the only people qualified to judge this division are the contestants themselves. As such, an order of contestants will be randomly selected. When one contestant is competing, another is on deck, and the remaining 8 contestants are judging the one on stage. The lowest and highest score is thrown out. The winner has the highest score as judged by his peers. Each judges scores will remain confidential.
Mailing Information
Each contestant must submit a 3 minute uncut VHS Video Tape of their performance in NTSC format (U.S. Standard VHS format) to the judges. The video tape must be received by June 8th 2000. The final performance does not need to be the same as that of the video but must incorporate at least the same level and variety of skill. Videos can not be returned, and become the property of the 2000 World Yo-Yo Contest. The 2000 World Yo-Yo Contest is not responsible for video tapes lost, damaged or delayed by the shipper.
The video must have written on it, the name, address, age, and phone number of the contestent. If possible please also include Fax number and E-mail address.
Mail video tapes to:
- Bob Malowney
c/o Bird In Hand / National Yo-Yo Museum & Contest
320 Broadway
Chico, CA 95928
(530) 893-0545
Contestants will be notifed by E-mail or Fax if possible, and by mail if not.
Freestyle rules.
Contestants who are finalists or have met the National Winners Requirement will have 3 minutes to perform a freestyle synchronized to their choice of music. For A and AA this will be 10 open contestants plus the number of National Winners.
National winners are the winners of National yo-yo Contests hosted recognized by the World Yo-Yo Contest. These include the AYYA, GYYA, UTYJ, Active People (Switzerland), KYYA, and BYYA. All national winners must compete in the Compulsories as this will become part of your final score, but will Freestyle what ever score they get. In the event the top winner of a country in A or AA can not come, the top placer in the 2001 World Yo-Yo Contest’s compulsories from that country will be allowed to use that slot if they achieve a score of 40 out of a possible 50 points to use that slot. If nobody from a country achieves this minimum, the slot will go empty. For more information please read the FAQ.
A and AA Freestyle Rules.
- Each contestant will have 3 minutes to perform a freestyle synchronized to their choice of music.
- The timer starts when the music starts.
- No points will be scored for tricks done before the music starts, or after the 3 minute mark.
- All music must be considered G rated (appropriate for all audiences). Performers with inappropriate music (obscenities, etc.) will be disqualified. If you are unsure about your music, a judge will be available to listen to your music and make sure it is appropriate.
- Music must be provided on a queued on a Cassette, CD, or Mini-disk.
- All music must be clearly labeled for track to be used and contestants name.
- All actions of a performer must take into account the safety of the audience, facility, and the player himself. Judges have the ability at any time to disqualify a performer for dangerous behavior.
A and AA Freestyle Judging Rules
- A and AA Freestyle scores will be calculated in three components, Technical Execution, Performance Style and Compulsory Points.
- Technical Execution (T.E.):
- A “net score” for T.E. shall be granted each contestant based on the algebraic sum of the plus and minus scores as determined below.
- + Positive points may be awarded for: Advanced level tricks performed successfully, string hits, pops, wraps, transitions, regeneration零, release catches (like suicides), whip catches (like Iron Whip) and other yo-yo maneuvers. Addition points may be awarded for difficulty, originality, long sequences on same spin, extreme amplitude of a maneuver and similar yo-yo moves.
- – Negative points may be deducted for: Obvious trick misses, loss of control and restarts. Note that substitution of a yo-yo for another will count as a deduction if the yo-yo string had become jammed or knotted or if the yo-yo would have had to be restarted.
- Also note that “In addition, no points shall be awarded by the judges for ‘Performance Style’ for any tricks or antics done before the start of the 3 minute freestyle or after the three minutes has elapsed.”
- Net Score for Technical Execution is the algebraic sum of the + points and the – points
- Technical Execution will count for 75% of the contestants total score.
- Performance style:
- A maximum of 25 points may be granted by each judge for performance style elements of a freestyle routine. A performance equal to the winners of the 2000 Nationals or Worlds would probably score no more than 18 or 20 points.
- While performing an advanced level trick element, performance style points may be granted for elements such as but not limited to:
1) stage presence,
2) choreography,
3) amplitude,
4) elegance of control and line,
5) maturity of yo-yo maneuvers,
6) originality,
7) movement (and use of “yo-yo space” up, down, back and forth).
or 20 points. - Crowd reaction to entertaining antics or other “elements of style” which are not occurring while performing an advanced level trick shall not add to the performance style points. As a guide the following scores ranges for performance style should be used by each judge.
- Little or no style while yo-yoing 1-2 points Some hint of style and maturity 3-4 points A fair overall routine 5-7 points A good overall routine 8-10 points A very good overall routine 11-13 points A World or National level performance 14-22 points, A show stopper 23-25 points
- Performance style will count for 15% of the contestants total score.
Compulsory Points
- Compulsory points are the total points a contestant has earned in the compulsories.
- Compulsory points will count for 10% of the contestants total score.
Final Score:
- Points for Performance Style, and Technical Execution shall be independently normalized and added together with the compulsory points to produce the contestants score.
- In the case of a tie, ties will be broken based on 1. The Compulsory Score, 2. The Technical Execution score, 3. The Performance style points. In the extremely unlikely event that there is still a tie, the judges have the ability to devise an appropriate tie breaker, or can declare a tie.
X-Division Finalists.
The following finalists will compete in the 2001 World Yo-Yo Contest. If they do not attend or can not compete, the alternates will be used.
Due to a tie for 10th place we have expanded the number of contestants from 10 to 11 and the alternates from 3 to 2.
Good luck in Orlando!
- Jun Aramaki – Tokyo
- Felix Avellana – Los Angeles
- Kenji Eto – Chiba
- Takahiko Hasagawa – Tokyo
- Masato Inohara – Tokyo
- Hironori Mii – Aichi
- Doctor Popular – Minneapolis
- Rob Reeves – Chico
- Matt Schmidt – Minneapolis
- Shingo Terada – Tokyo
- Atsushi Yamada – Sapporo
Alternates
- Tsubasa Oonishi – Tokyo
- John Huber – Chandler
X (Extreme Division) Rules
The X Division is a special free style category for extreme yo-yo play. The emphasis is on creativity, and on pushing the limit. Mastery of more than one style should be demonstrated. These styles can include Freehand, Off String, Off Finger, Mobius, and any other style developed or not yet developed. Traditional play (A and AA) will not score unless in combination that makes their play extreme. Since creativity is the measure for this division, there will be no compulsory trick list to enter this division. Instead contestants will be narrowed down by a pre-judging of video tapes of the performance. This is a world title division.
Rules
- Each contestant must submit a 3 minute uncut VHS Video Tape of their performance in NTSC format (U.S. Standard VHS format) to the judges. The video tape must be received by July 1st 2001. The final performance does not need to be the same as that of the video but must incorporate at least the same level and variety of skill. Multiple contestants can combine their entry video on the same tape to save postage and transfer costs. The tape must be clearly labeled. The shipping address follows these rules.
- A Preliminary Judging panel will select, based on the video, 10 contestants to compete in the X division free style at the 2000 World Yo-Yo Contest. Contestants will be notified in advance. Decisions of the judges are final. Contestants not selected for participation in the X Division may still enter A or AA divisions. There will also be 3 alternates selected in the case that one or more of these contestants can not attended the 2001 World Yo-Yo Contest, or are unable to compete for whatever reasons.
- Selected contestants will perform a 3 minute freestyle to the music of their choice at the 2000 World Yo-Yo Contest.
- Scoring
- Points for the X division will be divided into two parts, technical points and Performance Points.
- Technical Points (70%) (to be judges by way of clickers)
- Technical Points are judged by Round Robin Judging. (see: Round Robin Judging for more information)
- Technical Points are scored for enough level extreme- style trick elements completed. (1 hand traditional string & looping play, 2 hand standard looping play are not regarded extreme style and will not receive points, unless they are a component of extreme play.)
- Additional points may be granted for:
Difficulty of Trick or Trick Element
Originality of Trick or Trick Element
Completion of Trick or Trick Element
Extreme Nature of Trick or Trick Element
(“Trick” refers to Tricks, Combos, Regeneration, Transitions, etc.)Judges should score a trick element (or trick) when the trick is completed. Incomplete tricks elements (dropping, wind-up, etc.) should not receive points, but should not receive a deduction either.
- A completed trick does not score points the second time performed.
- There are no point deductions.
- Technical Points are judged by Round Robin Judging. (see: Round Robin Judging for more information)
- Performance Points (30%)
- Performance points are divided into three parts each worth 10% for a total of 30%.
- Performance points are judged by 3 judges who are not contestants.
- Points will be scored after the contestants entire routine has been performed. They will be scored as follows.
- 1. Construction (10%)
(Artistry, Image, Story, Music, Costume, Choreography, Fluidity, Emphasis, etc.) - 2. Stage Presence (10%)
(Appeal to Audience, Expression, Elegance of Yo-Yo control & Body Motion, etc.) - 3. Style (10%)
(Demonstration of skill in each style, Number of advanced level extreme style elements or tricks, Fusion of styles, Smoothness of switching styles and etc.) - Style points are not in proportion to Number of styles but in proportion to demonstration of mastery of a style or styles.
- Performance points are divided into three parts each worth 10% for a total of 30%.
- Decisions of the judges are final.
- Please see the section on Freestyle Rules for music and timing regulations.
- Final freestyle Score
- All scores will be normalized.
- The high score and low score for each contestant will disregarded.
- Final Score is total of Technical (70%) and Performance (30%) to provide the total (100%) points.
- Points for the X division will be divided into two parts, technical points and Performance Points.
- Round Robin Judging
Round robin judging has been developed for this category. The concept is that the only people qualified to judge this division are the contestants themselves. As such, an order of contestants will be randomly selected. When one contestant is competing, another is on deck, and the remaining 8 contestants are judging the one on stage. The lowest and highest score is thrown out. The winner has the highest score as judged by his peers. Each judges scores will remain confidential. - Mailing Information
Each contestant must submit a 3 minute uncut VHS Video Tape of their performance in NTSC format (U.S. Standard VHS format) to the judges. The video tape must be received by July 1st 2001. The final performance does not need to be the same as that of the video but must incorporate at least the same level and variety of skill. Videos can not be returned, and become the property of the 2001 World Yo-Yo Contest. The 2001 World Yo-Yo Contest is not responsible for video tapes lost, damaged or delayed by the shipper.The video must have written on it, the name, address, age, and phone number of the contestant and the contestants’ e-mail address. If possible please also include Fax number.
Mail video tapes to:
Bob Malowney
c/o Bird In Hand / National Yo-Yo Museum & Contest
Chico, CA 95928
(530) 893-0545 - Notification
Contestants will be notifed by E-mail or Fax if possible, and by mail if not.
2002 World Yo-Yo Contest
Updated 7/24/02
Freestyle Qualifiers:
Contestants who are finalists or have met the National Winners Requirement will have 3 minutes to perform a freestyle routine to their choice of music. For A and AA this will be a minimum of 10 open contestants plus the number of pre-qualified National Winners that enter.
National winners are the winners of National Yo-Yo Contests recognized by the World Yo-Yo Contest. These include the AYYA, GYYA, JYYA, Active People (Switzerland), KYYA, FYYA, IYYA, ABI, PYYA and BYYA.
All national winners must compete in the compulsories, as these scores will become part of your final score, but will Freestyle whatever score they get. In the event the winner of a country, in A or AA, can not come, the top placer in the 2002 World Yo-Yo Contest’s compulsories from that country will be allowed to use that slot provided they achieve a score of 40 points or more out of a possible 50 points. If there are less than 5 national qualifiers additional open competitors will fill the slot(s) up to a maximum of 15 finalists. For more information please read the FAQ.
A and AA Freestyle Rules:
Each contestant will have 3 minutes to perform a freestyle routine to his or her choice of music.
- The timer starts when the music starts or when the first yo-yo is thrown, whichever comes first.
- No points will be scored for tricks done before the music starts, or after the 3-minute mark.
- All music must be considered G rated (appropriate for all audiences). Performers with inappropriate music (obscenities, etc.) will be disqualified. If you are unsure about your music, a judge will be available to listen to your music and make sure it is appropriate.
- Music must be provided on a queued Cassette, CD, or Mini-disk. (No MP3’s)
- All music must be clearly labeled for track to be used and contestants name.
- All actions of a performer must take into account the safety of the audience, facility, and the player himself. Judges have the ability at any time to disqualify a performer for dangerous or inappropriate behavior.
- No assistants are allowed on stage when the competitor is performing. All yo-yos that are used in the competition must be brought on stage before the contestant starts. No others may be accepted from the audience or an assistant.
Freestyle Scoring:
Final A and AA Freestyle scores will be calculated in two components, Technical Execution (maximum of 75 points) and Performance Style (maximum of 15 points). The final total scores will also include adjusted Compulsory Points (maximum of 10 points). Therefore, a perfect score of 100 points would indicate that a contestant received first placed votes from all judges (after the high and low judges scores were discarded) for both Technical Execution and Performance Style and also scored a perfect score of 50 points on the compulsory tricks.
Technical Execution (T.E.):
- Technical Execution will count for up to 75 normalized points of the contestant’s total score.
- Each judge shall determine a “net score” for T.E. for each contestant based on the algebraic sum of the plus and minus scores as determined below. These raw scores will be normalized and become a part of the contestant’s final score.
- + Positive points may be awarded for: Advanced level tricks, or trick elements, performed successfully, string hits, pops, wraps, transitions, regeneration1s, release catches (like suicides), whip catches (like Iron Whip) and other yo-yo maneuvers. Addition points may be awarded for difficulty, originality, long sequences on same spin, extreme amplitude of a maneuver and similar yo-yo moves.
- – Negative points may be deducted for: Obvious trick misses, loss of control and restarts. Note that substitution of a yo-yo for another will count as a deduction if the yo-yo string had become jammed or knotted or if the yo-yo would have had to be restarted.
- Net score for Technical Execution is the algebraic sum of the + points and the – points
Performance Style (P.S.):
- Performance style will count for up to 15 normalized points of the contestant’s total score.
- A raw score of up to 50 points may be granted by each judge for Performance Style elements of a freestyle routine. A performance equal to the winners of the 2001 Nationals or Worlds would probably score no more than 40 points. The judges will reserve scores of 41-50 points for performances that set a new and higher standard.
- Also note that no points shall be awarded by the judges for ‘Performance Style’ for any tricks or antics done before the start of the 3 minute freestyle or after the three minutes has elapsed.”
- While performing an advanced level trick element, Performance Style points may be granted for elements such as but not limited to:
- Stage presence,
- Choreography,
- Amplitude,
- Elegance of control and line,
- Maturity of yo-yo maneuvers,
- Originality,
- Movement (and use of “yo-yo space” up, down, back and forth).
- Crowd reaction to entertaining antics or other “elements of style” which are not occurring while performing an advanced level trick shall not add to the performance style points.
- As a guide to the judges the following scoring ranges are suggested.
- Little demonstration of the P.S. elements listed above: 0-10 points.
- A good but elementary routine demonstrating some of the P.S. element: 11-20 points.
- A good mature routine demonstrating most of the P.S. elements: 21-30 points.
- A World or National level performance demonstrating all of the P.S. elements: 31-40 points.
- A performances that sets a new and higher standard 41-50 points
- These raw scores will be normalized and become a part of the contestant’s final score. .
Compulsory Points:
- Compulsory points are the total weighted points a contestant has earned in the compulsories. The compulsory scores are converted to compulsory points by dividing them by 5.
- Compulsory scores will count for a maximum of 10 Compulsory Points. (i.e. a perfect score of 50 points will be adjusted to 10 points and a score of 40 points will be adjusted to 8 points) of a contestant’s final score.
Final Score:
- Points for Technical Execution and Performance Style shall be independently normalized and added together along with the Compulsory Points to produce the contestant’s final score.
- Ties will be broken based on the following tiebreakers in the order below:
- Highest Compulsory Score,
- The highest “normalized” score” for Technical Execution
- The highest “normalized” score” for Performance Style.
- In the extremely unlikely event that there is still a tie, the judges have the ability to devise an appropriate tiebreaker, or can declare a tie.
2002 World Yo-Yo Contest
X (Extreme Division) Rules
X Division Finalists.
- Jun Aramaki
- Eto Kenji Deomedes
- Takahiko Hasegawa
- Makoto Numagami
- Maya Nakamura
- John Meneses
- Hironori Mii
- Daisuke Shimada
- Shingo Terada
- Tomiyuki Watanabe
Alternates:
- Tsubasa Oonishi
- Yuki Nakabayashi
congratulations to all of the finalists.
The X Division is a special free style category for non-standard yo-yo play. The emphasis is on creativity, and on pushing the limit. Mastery of more than one non-traditional style should be demonstrated. These styles can include Freehand, Off String, Off Finger, Mobius, and any other style developed or not yet developed. Traditional play (A and AA) will not score unless in combination that makes their play extreme. Since creativity is the measure for this division, there will be no compulsory trick list to enter this division. Instead contestants will be narrowed down by a pre-judging of video tapes of the performance. This is a world title division.
- Rules
- Each contestant must submit a 3 to 4 minute uncut VHS Video Tape of their performance in NTSC format (U.S. Standard VHS format) to the judges. The video tape must be received by July 15th 2002. The final performance does not need to be the same as that of the video but must incorporate at least the same level and variety of skill. Multiple contestants can combine their entry video on the same tape to save postage and transfer costs. The tape must be clearly labeled. The shipping address follows these rules.
- A Preliminary Judging panel will select, based on the video, 10 contestants to compete in the X division free style at the 2002 World Yo-Yo Contest. Contestants will be notified in advance. Decisions of the judges are final. Contestants not selected for participation in the X Division may still enter A or AA divisions. There will also be 3 alternates selected in the case that one or more of these contestants can not attended the 2002 World Yo-Yo Contest, or are unable to compete for whatever reasons.
- Selected contestants will have up to 4 minutes to perform a freestyle to the music of their choice at the 2002 World Yo-Yo Contest.
- Scoring
- Points for the X division will be divided into two parts, technical points and Performance Points.
- Technical Points (70%) (to be judges by way of clickers)
- Technical Points are judged by Round Robin Judging. (see: Round Robin Judging for more information)
- Technical Points are scored for high-skill, non-standard trick elements completed. (1 hand traditional string & looping play, 2 hand standard looping play will not receive points, unless they are a component of extreme play.)
- Technical Points are judged by Round Robin Judging. (see: Round Robin Judging for more information)
- Additional points may be granted for:
Difficulty of Trick or Trick Element
Originality of Trick or Trick Element
Completion of Trick or Trick Element
Deviant Nature of Trick or Trick Element
(“Trick” refers to Tricks, Combos, Regeneration, Transitions, etc.) - Judges should score a trick element (or trick) when the trick is completed. Incomplete tricks elements (dropping, wind-up, etc.) should not receive points, but should not receive a deduction either.
- A completed trick does not score points the second time performed.
- There are no point deductions.
- Points for the X division will be divided into two parts, technical points and Performance Points.
- Performance Points (30%)
- Performance points are divided into three parts each worth 10% for a total of 30%.
- Performance points are judged by 3 judges who are not contestants.
- Points will be scored after the contestants entire routine has been performed. They will be scored as follows.
- 1. Construction (10%)
(Artistry, Image, Story, Music, Costume, Choreography, Fluidity, Emphasis, etc.) - 2. Stage Presence (10%)
(Appeal to Audience, Expression, Elegance of Yo-Yo control & Body Motion, etc.) - 3. Style (10%)
(Demonstration of skill in each style, Number of advanced level non-traditional elements or tricks, Fusion of styles, Smoothness of switching styles and etc.) - Style points are not in proportion to Number of styles but in proportion to demonstration of mastery of a style or styles.
- Performance points are divided into three parts each worth 10% for a total of 30%.
- Decisions of the judges are final.
- Please see the section on Freestyle Rules for music and timing regulations.
- Final freestyle Score
- All scores will be normalized.
- The high score and low score for each contestant will disregarded.
- Final Score is total of Technical (70%) and Performance (30%) to provide the total (100%) points.
- All scores will be normalized.
- Round Robin Judging
Round robin judging has been developed for this category. The concept is that the only people qualified to judge this division are the contestants themselves. As such, an order of contestants will be randomly selected. When one contestant is competing, another is on deck, and the remaining 8 contestants are judging the one on stage. The lowest and highest score is thrown out. The winner has the highest score as judged by his peers. Each judges scores will remain confidential. - Mailing Information
Each contestant must submit a 4 minute uncut VHS Video Tape of their performance in NTSC format (U.S. Standard VHS format) to the judges. The video tape must be received by July 15th 2002. The final performance does not need to be the same as that of the video but must incorporate at least the same level and variety of skill. Videos can not be returned, and become the property of the 2002 World Yo-Yo Contest. The 2002 World Yo-Yo Contest is not responsible for video tapes lost, damaged or delayed by the shipper.The video must have written on it, the name, address, age, and phone number of the contestant and the contestants’ e-mail address. If possible please also include Fax number.
Mail video tapes to:
Gregory Cohen
c/o Infinite Illusions
PO Box 2584
Tallahassee, FL 32316
USA
850-285-6463 - Notification
Contestants will be notifed by E-mail or Fax if possible, and by mail if not.
- Each contestant must submit a 3 to 4 minute uncut VHS Video Tape of their performance in NTSC format (U.S. Standard VHS format) to the judges. The video tape must be received by July 15th 2002. The final performance does not need to be the same as that of the video but must incorporate at least the same level and variety of skill. Multiple contestants can combine their entry video on the same tape to save postage and transfer costs. The tape must be clearly labeled. The shipping address follows these rules.
2003 World Yo-Yo Contest
Updated 7/23/03
Freestyle Qualifiers:
Contestants who are finalists or have met the National Winners Requirement will have 3 minutes to perform a freestyle routine to their choice of music. For A (1A) and AA (2A) this will be a minimum of 10 open contestants plus the number of pre-qualified National Winners that enter.
National winners are the winners of National Yo-Yo Contests recognized by the World Yo-Yo Contest. These include the AYYA, GYYA, JYCC, Active People (Switzerland), KYYA, FYYA, IYYA, ABI, PYYA and BYYA.
All national winners must compete in the compulsories, as these scores will become part of their final score, but they will be allowed to Freestyle with any score they get. However, commencing in 2004, a National Winner must score a minimum of 24 points to maintain their automatic cede into the finals.
In the event the winner of a recognized country, in A or AA, does not compete, the top placer in the 2003 World Yo-Yo Contest’s compulsories from that country will be allowed to use that slot, provided they achieve a score of 40 points or more out of a possible 50 points. If there are less than 5 national qualifiers additional open contestants will fill the slot(s) up to a maximum of 15 finalists. For more information please read the FAQ.
A and AA Freestyle Rules:
Each contestant will have 3 minutes to perform a freestyle routine to his or her choice of music.
- The timer starts when the music starts.
- No points will be scored for tricks done before the music starts, or after the 3-minute mark.
- All music must be considered G rated (appropriate for all audiences). Performers with inappropriate music (obscenities, ethnic or sexual slurs, etc.) may be disqualified. If you are unsure about your music, a judge will be available to listen to your music and make sure it is appropriate.
- Music must be provided on a queued Cassette, a CD, CD-R, or a Mini-disk. (No MP3’s or CD-RW’s)
- All music must be clearly labeled with the track to be used and with the contestant’s name.
- All actions of a performer must take into account the safety of the audience, facility, and the player himself. With the concurrence of the Contest Director and the Chief Judge, all judges have the authority to disqualify a performer for dangerous or inappropriate behavior.
- No assistants are allowed on stage while a contestant is performing. All yo-yos that are to be used by a contestant must be brought on stage before their freestyle starts. No yo-yos may be returned to the stage and no others may be accepted from the audience or an assistant.
- No props are allowed in the A and AA divisions without the prior approval of the Contest Director and the Chief Judge.
Freestyle Scoring:
A contestant’s Freestyle score will consist of two components: Technical Execution (maximum of 75 points) and Performance Style (maximum of 15 points). The details of these two components are outlined below.
- Technical Execution (T.E.):
- Technical Execution will count for up to 75 percent of the contestant’s total score.
- Each judge shall determine a “net score” for T.E. for each contestant based on the algebraic sum of the positive and negative scores as determined below. These raw scores will be normalized, averaged and weighted and will become a part of the contestant’s final score.
- In the AA freestyle, points are generally awarded only for trick elements occurring while both yo-yos are in play.
- In the A freestyle, at no time may there be more than one yo-yo in play (including slave or prop yo-yos).
- One or more positive points may be awarded for advanced level tricks, or trick elements, performed successfully.
- Typical scoring elements for the A division include but are not limited to: mounts, string hits, pops, grinds, lacerations, transitions, regenerations, release catches (like suicides), whip catches (like Iron Whips) and other yo-yo maneuvers.
- Typical scoring elements for the AA division include but are not limited to: loops, punches, wraps, moons, hops, stalls, worlds, transitions, regenerations and various combinations and/or variations of these elements.
- Within the rules particular to the division, all of the scoring elements listed above for both A and AA may be included in either an A or AA freestyle.
- Additional points may be awarded for difficulty, originality, long sequences on same spin, and extreme amplitude of a maneuver. In other words, a judge may give as many points as they feel are warranted for each element successfully performed.
- One or more points may be deducted for: obvious trick or trick element misses, loss of control and restarts. Remember that in AA each yo-yo is judged separately.
- Repeated efforts to regain control of a yo-yo, such as unsuccessful binds, and excessive uncontrolled loops or punches may result in additional deductions.
- Replacing one yo-yo with another will count as a 2-point deduction if the yo-yo string had become jammed or knotted or if the yo-yo would have had to be restarted. Therefore, a loss of control that results in a restart or yo-yo substitution will be a mandatory 2-point deduction. In AA, if both yo-yos need to be restarted a mandatory 4-point deduction should be assessed.
- Performance Style (P.S.):
- Performance style will count for up to 15 percent of the contestant’s total score.
- Each judge shall determine a Performance Style score for each contestant from 0-50 points. These raw scores will be normalized, averaged and weighted and will become a part of the contestant’s final score.
- A performance equal to the winners of the 2002 Nationals or 2002 Worlds would probably score no more than 40 points. The judges will reserve scores of 41-50 points for performances that set a new and higher standard.
- Also note that no points shall be awarded by the judges for Performance Style for any tricks or antics done before the start of the 3-minute freestyle or after the three minutes has elapsed.
- Elements of style such as but not limited to the ones listed below will score points only while the contestant is performing an advanced level trick.
- Stage presence,
- Choreography,
- Amplitude,
- Elegance of control and line,
- Maturity of yo-yo maneuvers,
- Originality,
- Movement (use of “yo-yo space” up, down, back and forth, left and right including dance and acrobatic moves while yo-yoing).
- As a guide to the judges the following scoring ranges are suggested.
- 0-9 points: Little demonstration of the P.S. elements listed above.
- 10-19 points: A good but elementary routine demonstrating some of the P.S. elements.
- 20-29 points: A good mature routine demonstrating most of the P.S. elements:
- 30-40 points: A World or National level performance demonstrating all of the P.S. elements:
- 41-50 points: A performances that sets a new and higher standard:
Compulsory Scoring:
Compulsory points are the total adjusted points a contestant has earned in the compulsories. The compulsory scores will be converted to compulsory points by dividing them by 5. Therefore, a perfect score of 50 points will be adjusted to 10 points while a score of 44 points will be adjusted to 8.8 points.
FINAL SCORE:
The Final Score for each contestant will be determined by adding their adjusted points for Technical Execution, Performance Style and Compulsories.
A perfect score of 100 points would indicate that a contestant received first place votes from all judges (after the high and low judges scores were discarded) for both Technical Execution and Performance Style and also scored a perfect score of 10 points (50/5) on the compulsory tricks.
- Ties will be broken based on the following tiebreakers in the order below:
- Highest Compulsory Score
- The highest “adjusted” score” for Technical Execution
- The highest “adjusted” score” for Performance Style.
- In the extremely unlikely event that there is still a tie, the judges may devise an appropriate tiebreaker, or declare the contestants to be tied.
2003 World Yo-Yo Contest
Updated 7/27/03
Freestyle Qualifiers:
The 5 top contestants who are finalists perform a freestyle routine to their choice of music.
3A, CW, OS Freestyle Rules:
Each contestant will have 3 minutes to perform a freestyle routine to his or her choice of music.
- The timer starts when the music starts.
- No points will be scored for tricks done before the music starts, or after the 3-minute mark.
- All music must be considered G rated (appropriate for all audiences). Performers with inappropriate music (obscenities, ethnic or sexual slurs, etc.) may be disqualified. If you are unsure about your music, a judge will be available to listen to your music and make sure it is appropriate.
- Music must be provided on a queued Cassette, a CD, CD-R, or a Mini-disk. (No MP3’s or CD-RW’s)
- All music must be clearly labeled with the track to be used and with the contestant’s name.
- All actions of a performer must take into account the safety of the audience, facility, and the player himself. With the concurrence of the Contest Director and the Chief Judge, all judges have the authority to disqualify a performer for dangerous or inappropriate behavior.
- No assistants are allowed on stage while a contestant is performing. All yo-yos that are to be used by a contestant must be brought on stage before their freestyle starts. No yo-yos may be returned to the stage and no others may be accepted from the audience or an assistant.
- No props are allowed in the 3A, OS or CW divisions without the prior approval of the Contest Director and the Chief Judge.
Freestyle Scoring:
A contestant’s Freestyle score will consist of two components: Technical Execution (maximum of 75 points) and Performance Style (maximum of 15 points). The details of these two components are outlined below.
- Technical Execution (T.E.):
- Technical Execution will count for up to 75 percent of the contestant’s total score.
- Each judge shall determine a “net score” for T.E. for each contestant based on the algebraic sum of the positive and negative scores as determined below. These raw scores will be normalized, averaged and weighted and will become a part of the contestant’s final score.
- One or more positive points may be awarded for advanced level tricks, or trick elements, performed successfully.
- Additional points may be awarded for difficulty, originality, long sequences on same spin, and extreme amplitude of a maneuver. In other words, a judge may give as many points as they feel are warranted for each element successfully performed.
- One or more points may be deducted for: obvious trick or trick element misses, loss of control and restarts. .
- Repeated efforts to regain control of a yo-yo, such as unsuccessful binds, and excessive uncontrolled loops or punches may result in additional deductions.
- Replacing one yo-yo with another will count as a 2-point deduction if the yo-yo string had become jammed or knotted or if the yo-yo would have had to be restarted. Therefore, a loss of control that results in a restart or yo-yo substitution will be a mandatory 2-point deduction.
- Performance Style (P.S.):
- Performance style will count for up to 15 percent of the contestant’s total score.
- Each judge shall determine a Performance Style score for each contestant from 0-50 points. These raw scores will be normalized, averaged and weighted and will become a part of the contestant’s final score.
- Also note that no points shall be awarded by the judges for Performance Style for any tricks or antics done before the start of the 3-minute freestyle or after the three minutes has elapsed.
- Elements of style such as but not limited to the ones listed below will score points only while the contestant is performing an advanced level trick.
- Stage presence,
- Choreography,
- Amplitude,
- Elegance of control and line,
- Maturity of yo-yo maneuvers,
- Originality,
- Movement (use of “yo-yo space” up, down, back and forth, left and right including dance and acrobatic moves while yo-yoing).
Compulsory Scoring:
Compulsory points are the total adjusted points a contestant has earned in the compulsories. The compulsory scores will be converted to compulsory points by dividing them by 5. Therefore, a perfect score of 50 points will be adjusted to 10 points while a score of 44 points will be adjusted to 8.8 points.
FINAL SCORE:
The Final Score for each contestant will be determined by adding their adjusted points for Technical Execution, Performance Style and Compulsories.
A perfect score of 100 points would indicate that a contestant received first place votes from all judges (after the high and low judges scores were discarded) for both Technical Execution and Performance Style and also scored a perfect score of 10 points (50/5) on the compulsory tricks.
- Ties will be broken based on the following tiebreakers in the order below:
- Highest Compulsory Score
- The highest “adjusted” score” for Technical Execution
- The highest “adjusted” score” for Performance Style.
- In the extremely unlikely event that there is still a tie, the judges may devise an appropriate tiebreaker, or declare the contestants to be tied.
In the event the winner of a recognized country, in 1A or 2A, does not compete, the top placer in the 2004 World Yo-Yo Contest’s compulsories from that country will be allowed to use that slot, provided they achieve a score of 40 points or more out of a possible 50 points. If there are less than 5 national qualifiers, additional open contestants will fill the slot(s) up to a maximum of 15 finalists. For more information please read the FAQ.
- Each contestant will have 3 minutes to perform a freestyle routine to his or her choice of music.
- The time starts when the music starts.
- No points will be scored for tricks done before the music starts, or after the 3-minutes have elapsed.
- All music must be considered G rated (appropriate for all audiences). Performers with inappropriate music (obscenities, ethnic or sexual slurs, etc.) may be disqualified. If you are unsure about your music, a judge will be available to listen to your music and make sure it is appropriate.
- Music must be provided on a queued Cassette, a CD-R, or a Mini-disk (uncompressed). (No MP3’s or CD-RWÕs)
- All music must be clearly labeled with the track to be used and with the contestantÕs name.
- All actions of a performer must take into account the safety of the audience, facility, and the player himself. With the concurrence of the Contest Director and the Head Judge, all judges have the authority to disqualify a performer for dangerous or inappropriate behavior.
- No assistants are allowed on stage while a contestant is performing.
- All yo-yos that are to be used by a contestant must be brought on stage before their freestyle starts. No yo-yos may be returned to the stage and no others may be accepted from the audience or an assistant.
- No props are allowed without the prior approval of the Contest Director and the Head Judge
TECHNICAL EXECUTION (T.E.) AND PERFORMANCE STYLE (P.S.):
- Each judge shall determine a “net score” for T.E. for each contestant based on the algebraic sum of the Positive Point Awards and Negative Point Assessments as determined below. These raw scores will be normalized, averaged and weighted and will become a part of the contestantÕs final score.
- In the 1A freestyle, at no time may there be more than one yo-yo in play (including slave or prop yo-yos) at the same time.
- In the 2A and 3A freestyles, points are generally awarded only for trick elements occurring while both yo-yos are in play and at no time may there be more than two yo-yos in play at the same time.
- In OS-4A and CW-5A there is no restriction on number of yo-yos that may be in play at the same time.
- In CW-5A points are generally awarded only while the counter weight is out of the playerÕs hand. Positive Point Awards
- One or more positive points may be awarded for advanced level tricks, or trick elements, performed successfully.
- Typical scoring elements include but are not limited to: mounts, dismounts, launches, catches, string hits, hops, pops, flops, grinds, lacerations, transitions, regenerations, release catches (like suicides), whips, whip catches (like Iron Whips and OS whip catches), counterweight & strings catches, and other yo-yo maneuvers.
- Typical scoring elements for the 2A division include but are not limited to: loops, punches, wraps, moons, hops, stalls, worlds, transitions, regenerations and various combinations and/or variations of these elements.
- Additional points may be awarded for difficulty, originality, long sequences on same spin, and extreme amplitude of a maneuver. In other words, a judge may give as many points as they feel are warranted for each element successfully performed.
- Also as noted above, no points shall be awarded for any tricks or antics done before the start of the 3-minute freestyle or after the three minutes has elapsed.
- Elements of style such as, but not limited to, the ones listed below will normally score points only while the contestant is performing advanced level tricks.
- Stage presence
- Choreography
- Amplitude
- Elegance of control and line
- Maturity of yo-yo maneuvers
- Originality
- Movement (use of “yo-yo space” up, down, back and forth, left and right including dance and acrobatic moves while yo-yoing).
Negative Point Assessments
- In all divisions, one or more points may be deducted for: obvious trick or trick element misses, loss of control, missed counterweight & strings catches and restarts. Remember that in 2A and 3A each yo-yo is judged separately.
- Repeated efforts to regain control of a yo-yo, such as unsuccessful binds, and excessive uncontrolled loops or punches will result in additional deductions.
- In all divisions except OS-4A, replacing one yo-yo with another, will count as a 3-point deduction if the yo-yo string had become jammed or knotted.
- Loss of control that results in a restart or yo-yo substitution (not jammed or knotted) will be a mandatory 2-point deduction. Therefore, in 2A and 3A, if both yo-yos need to be restarted a mandatory 4-point deduction will be assessed.
- In 2Aand 3A, replacing both yo-yos, will count as a 5-point deduction if both yo-yo strings have become twisted together.
A perfect score of 100 points would indicate that a contestant received first place votes from all the judges (after the high and low judges scores were discarded) for a combined Technical Execution and Performance Style score of 90 points and also scored a perfect score of 10 points (50/5) on the compulsory tricks.
Ties will be broken based on the following tiebreakers in the order below:
- Highest Compulsory Score
- Highest Score on Compulsory tiebreaker
- In the extremely unlikely event that there is still a tie, the judges may devise an appropriate tiebreaker, or declare the contestants to be tied.